So, who am I? And why do I create games in the first place?
A game designer and unity developer. I love games and I love to make games.
A game for me, personally, is more than a bunch of scripts and assets. It's more than a product or project. A game for me is more than a set of conditions, rules and forms.

hover🖱️
OVER!😈

WHAT IS A GAME?

art. experience. way.
I've been making games with unity for more than 5 years.
I have learned my way through that time and games, solving different cases from 2D character movement up to notification system in MMO and using cloud technologies.
Quick tip: the following list of my skills will always be outdated. Why?
I'm always learning new things.
GAME DESIGN
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Inventing mechanics
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Balancing
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Level design
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General game design consulting
UNITY
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Prototyping
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Writing scripts
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Creating dev tools (ODIN)
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Profiling / optimization
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Addressable assets
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Unity services: IAP, Analytics, ADs, etc
MORE
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Developing game systems
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Targeting different platforms
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Creating assets
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Working with clouds
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Binding external APIs and services
I always aim for the highest level of quality.
I believe that no matter how good and interesting the idea of the game, is it's the execution that brings it to life. Poor execution can lead to decent ideas being spoiled and wasted.
In my ideal world, there is no place for compromises.
Best ideas require best practices.
And that is the only way to achieve quality.



Well. It was pleasure to meet you! But wait a second... you... who? And why are you here?
I don't know, but let me guess.. Want to hire me? Or looking forward to discuss your own idea? Hmm...
Let me ask in another way.